NVIDIA Quadro RTX 6000, powered by the NVIDIA Turing architecture and the NVIDIA RTX platform, brings the most significant advancement in computer graphics in over a decade to professional workflows. Designers and artists can now wield the power of hardware-accelerated ray tracing, deep learning, and advanced shading to dramatically boost productivity and create amazing content faster than ever before.
RT Cores and Tensor Cores bring the power of real-time ray tracing and AI-enhanced workflows to millions of design and creative professionals. Combined with NVIDIA NVLink technology, RTX 6000 scales graphics memory and performance to drive the most demanding rendering, AI, and visual computing workloads. And the VirtualLink provides connectivity to next-generation, high-resolution VR HMDs to let you view your work in the most compelling virtual environments. Welcome to the future of professional visual computing.
- Revolutionary real-time ray tracing acceleration
- High speed HBM2 memory
- Advanced shading technologies
- Advanced Streaming Multiprocessor (SM) architecture
- High speed GDDR6 memory
- Error Correcting Code (ECC) on graphics memory
- Revolutionary real-time ray tracing acceleration
Incorporating hardware-based ray tracing engines, Turing is the industry's first graphics processor enabling real-time ray tracing. A single Quadro RTX 6000 board can render complex professional models with physically accurate shadows, reflections, and refractions to empower users with instant insight. Working in concert with applications leveraging APIs such as NVIDIA OptiX, Microsoft DXR and Vulcan ray tracing, systems based on Quadro RTX 6000 will power truly interactive design workflows to provide immediate feedback for unprecedented levels of productivity. - High speed HBM2 memory
Purpose-built for deep learning matrix arithmetic at the heart of neural network training and inferencing functions, Turing GPUs include enhanced Tensor Cores that accelerate FP16/FP32 matrix operations in addition to INT8 and two new INT4 and INT1 (binary) precision modes. Independent floating-point and integer data paths allow more efficient execution of workloads using a mix of computation and addressing calculations. - Advanced shading technologies
Mesh Shading provides a compute-based geometry pipeline to speed processing and culling for geometrically complex models and scenes to improve performance by up to 2x. Motion Adaptive Shading offers more granular control over how GPU horsepower is distributed to increase performance and at the same image quality, or produce similar image quality with 50% reduction time to generate shaded pixels. Especially useful for VR experiences, Texture Space Shading enables shading and geometry samples to be processed at different rates for more efficient execution. - Advanced Streaming Multiprocessor (SM) architecture
Building upon the major SM enhancements from the Volta GPU, the Turing architecture is up to 50% more energy efficient than the previous generation Pascal design to enable major gains in performance within the same power envelope. - High speed GDDR6 memory
Built with 24 GB of state-of-the-art GDDR6 memory delivering 55% greater throughput than the previous-generation GDDR5x technology, Quadro RTX 6000 is well-equipped to handle latency-sensitive applications handling large datasets. - Error Correcting Code (ECC) on graphics memory
Meet strict data integrity requirements for mission critical applications with uncompromised computing accuracy and reliability for workstations.
Main Specifications
Product Description | Leadtek NVIDIA Quadro RTX6000 - graphics card - Quadro RTX 6000 - 24 GB |
Dimensions (WxDxH) | 26.7 cm x 11.2 cm |
Device Type | Graphics card |
Max Resolution | 5120 x 2880 |
Memory | 24 GB GDDR6 |
API Supported | OpenCL, DirectCompute 5.0, DirectX 12, OpenGL 4.5 |
Interfaces | 4 x DisplayPort USB-C HDMI - with adapter DVI - with adapter |
Max Resolution Details | DisplayPort: 4096 x 2160 at 120 Hz / DisplayPort: 5120 x 2880 at 60 Hz |
Bus Type | PCI Express 3.0 x16 |
Graphics Engine | NVIDIA Quadro RTX 6000 |
Memory Interface | 384-bit |
CUDA Cores | 4608 |
Extended Specifications
General |
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Device Type | Graphics card |
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Bus Type | PCI Express 3.0 x16 |
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Graphics Engine | NVIDIA Quadro RTX 6000 |
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CUDA Cores | 4608 |
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VR Ready | Yes |
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Max Resolution | 5120 x 2880 at 60 Hz |
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Max Resolution Details | DisplayPort: 4096 x 2160 at 120 Hz / DisplayPort: 5120 x 2880 at 60 Hz |
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Interfaces | 4 x DisplayPort USB-C HDMI - with adapter DVI - with adapter |
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API Supported | OpenCL, DirectCompute 5.0, DirectX 12, OpenGL 4.5 |
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Features | Nvidia nVIEW Multi-Display Technology, High dynamic-range (HDR) rendering, Nvidia 3D Vision technology, Error Correcting Codes (ECC) Memory, Nvidia 3D Vision Pro, Dual-stream Hardware Acceleration, NVIDIA GPU Boost, OpenGL Quad Buffered Stereo Support, Dynamic Parallelism, Nvidia Quadro Mosaic Technology, Quadro Sync, 16x angle independent anisotropic texture filtering, Shader Model 5.1, Quadro Sync 2, NVIDIA NVLink technology, NVIDIA GigaThread engine, transparent multisampling, 32-bit per-component floating point texture filtering and blending, 64x full scene antialiasing, 12-bit internal display pipeline, 32K Texture and Render Processing, NVIDIA Turing GPU architecture, 576 NVIDIA Tensor Cores, 72 NVIDIA RT Cores, HDCP |
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Memory |
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Size | 24 GB |
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Technology | GDDR6 SDRAM |
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Bus Width | 384-bit |
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Bandwidth | 624 GBps |
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Miscellaneous |
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Power Consumption Operational | 295 Watt |
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Included Accessories | Stereo connector bracket, 8-pin to 6-pin power cable |
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Cables Included | 1 x DisplayPort-DVI adapter 1 x DisplayPort-HDMI adapter |
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Compliant Standards | DisplayPort 1.4 |
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Depth | 26.7 cm |
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Height | 11.2 cm |
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Weight | 972 g |
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System Requirements |
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OS Required | Linux, Microsoft Windows 7 64-bit Edition, Windows 8 (32/64 bits), Windows 8.1 (32/64 bits), Windows 10 (32/64 bits) |
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